Spiders Studio Shuts Down Following Greedfall II Prequel Launch Amid Nacon’s Insolvency
Spiders, the Paris-based developer behind Greedfall and Steelrising, has shuttered operations and entered liquidation—just weeks after debuting Greedfall: The Dying World, a prequel to the anticipated Greedfall II. The closure marks the first high-profile studio casualty stemming from parent company Nacon’s financial meltdown, an event sending shockwaves through the European mid-tier gaming sector, according to Notebookcheck.
Staff at Spiders were informed of their fate shortly after the company’s formal insolvency filing. The chain reaction began when Nacon failed to meet a €43 million bond repayment, then scrambled unsuccessfully to offload subsidiaries to plug the shortfall. Spiders’ closure lands less than a month after the studio’s latest release—a move that underscores how abruptly funding can evaporate in the current climate, even for teams riding recent launches.
Spiders, founded in 2008, built its name on AA RPGs with distinctive world-building and mid-range budgets. The Greedfall series, in particular, broke out for publisher Focus Home Interactive in 2019, selling over 2 million copies by 2022. Now, the studio’s sudden end raises doubts about the viability of the AA model as rising costs and publisher instability squeeze margins.
Nacon’s Financial Crisis Triggers Industry Concerns Over Studio Stability
Nacon’s implosion didn’t come out of nowhere. The French publisher’s failed €43 million bond repayment was a red flag for creditors and competitors alike. Its attempt to sell off non-core subsidiaries fizzled, leaving the group exposed and forcing hard decisions up the chain. The shutdown of Spiders is the first domino, but industry insiders warn it will not be the last.
The French game workers’ union STJV wasted no time assigning blame. In a public statement, the union called the closure a “deliberate management choice,” arguing that Nacon prioritized protecting executive interests over preserving jobs and creative assets. That’s a sharp accusation in a country where labor protections for the gaming sector are already under scrutiny.
Nacon’s troubles are reverberating across its portfolio. The publisher owns several other studios, including Cyanide (Blood Bowl, Call of Cthulhu), KT Racing (WRC, Test Drive Unlimited), and Big Ant (Cricket 24, AO Tennis). All are now in the crosshairs as debt negotiations intensify and cash flow dries up. In 2023, Nacon reported €177 million in revenue but posted a net loss of €41 million, a sign that even relatively diversified publishers aren’t insulated from rapid market shifts.
The broader industry is watching closely. AA studios—smaller than giants like Ubisoft but larger than indie teams—have struggled to keep pace with rising development costs and the demand for premium content. Last year saw Embracer Group slash staff and shutter teams after its own acquisition spree went sour; now Nacon’s unraveling signals that financial stress is spreading. Investors may become more cautious, demanding stronger balance sheets and more conservative growth strategies from mid-tier publishers. For developers, the lesson is clear: even a successful release offers no guarantee of stability if the parent company’s finances are on the brink.
What’s Next for Spiders’ IP and the Future of Nacon’s Gaming Portfolio
The fate of Greedfall and other Spiders IP is now up in the air. Liquidation proceedings mean assets could hit the auction block, drawing interest from rival publishers looking to snap up proven franchises at a discount. Focus Home Interactive, which published the original Greedfall, is a likely contender—especially as it seeks to expand its own stable of AA hits.
Nacon, meanwhile, faces stark choices. The company could restructure under court supervision, attempt to sell or merge its remaining studios, or pivot to a licensing model where it offloads development risk. Ongoing projects—like Greedfall II and Test Drive Unlimited Solar Crown—are now at risk of delays or outright cancellation if funding can’t be secured or new partners step in. Employees at these studios are bracing for cuts or rapid project pivots.
Gamers should brace for turbulence: anticipated sequels and content updates from affected studios may not materialize. Investors will be watching for signs of asset sales, debt restructuring agreements, or takeover offers as the company attempts to stave off total collapse.
The next few months will set the tone for the European AA sector. If Greedfall finds a new home, it could offer a lifeline to fans and former Spiders devs alike. If not, Nacon’s collapse may push more studios to seek independent funding or align with financially stronger partners. One thing is certain: the era of easy mid-tier publishing is over, and only those with deep reserves—or deep-pocketed buyers—will survive the fallout.
Impact Analysis
- Spiders' closure highlights the vulnerability of mid-tier game studios to publisher financial instability.
- Nacon’s insolvency raises broader concerns about the sustainability of the AA gaming model in Europe.
- The shutdown may impact ongoing projects and jobs, affecting both consumers and industry workers.



